Reaction (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give +might equal to its Might to another friendly unit this turn. Draw 1.Reaction(Playanytime,evenbeforespellsandabilitiesresolve.)Killafriendlyunittogive+equaltoitsMighttoanotherfriendlyunitthisturn.Draw1.
Current official text
Reaction (Play any time, even before spells and abilities resolve.)
Kill a friendly unit. If you do, give +might equal to its Might to another friendly unit this turn.
Draw 1.Reaction(Playanytime,evenbeforespellsandabilitiesresolve.)Killafriendlyunit.Ifyoudo,give+equaltoitsMighttoanotherfriendlyunitthisturn.Draw1.